enclosed vs Fuwari [??]beatmap 4221918 · osu!standardosu.ppy.sh ↗

317 / 1,024 combo · 31.0% of the picture, and it finishes at full combo

Hanon × Kotoha — Fuwari

mapped by DH02 · ranked 2024 · 15,658 of 126,325 plays passed (12.4%)

star
7.52★
ar
9.6
od
9
cs
3.5
hp
5
bpm
164
length
2:04
objects
654
max combo
1,024
01STATE

Where it stands

A full combo means all 1,024 combo and zero misses. Nothing less closes this out.

best combo317/1,024

31.0% of the way through the map · set today, 1 attempt back

attempts logged
13

all on one day

plays, all time
69

osu!'s own counter, including everything before this site existed

furthest point
100%

reached the end with 16 misses

best accuracy
88.66%

over 5 completed runs

fewest misses
16

over 5 completed runs

passes
5

no full combo

02RUNS

Combo river

One line per attempt, oldest at the top. Each runs left to right through the map and stops where the run stopped.

0:010:311:021:332:04

  • one run, brightening as it survives
  • where it died
  • map density, and where 36,108 other failures landed

13 attempts drawn.

03MAP

Anatomy

Read from the .osu file itself: object density, slider velocity, the kiai spans, and the twelve sections the mapper marked with editor bookmarks.

Object density across the map, peaking at 9 objects per second, with the slider velocity traced over it between 0.10× and 4.00×.
0:000:200:401:001:201:402:00
  • objects per second, peaking at 9
  • slider velocity, 0.10× to 4.00× (dashed line = 1×)
  • kiai
  • bursts of four or more at 1/4 or faster
  • circles
    318
    sliders
    336
    sv changes
    197
    speeds in play
    14
    slowest
    0.10×
    fastest
    4.00×
    time held
    41%
    with repeats
    27
    doubles
    43
    triples
    48

    This map is carried by its sliders. There are 336 of them against 318 circles, and 41% of the runtime is spent holding one. The base velocity is 1.8× before anything else happens, and then the .osu rewrites the slider speed 197 times across 2:04: 14 different velocities, from 0.10× to 4.00×.

    The tapping underneath is comparatively plain: 48 triples and 43 doubles, with only 6 bursts longer than three notes. A map that rewarded streaming would be an easier problem than this one.

    04DEATHS

    The wall

    Every failure on this map, on one axis: this log in red, every other player underneath. Compare the two shapes.

    Failure positions across the map. Past the opening, most runs worldwide end around 0:57.
    0:010:311:021:332:04
    • deaths logged here
    • 36,108 failed runs worldwide
    • 60,507 runs quit out of

    The shaded strip on the left is the opening, where as many as 2,502 runs end inside a single bucket, before the map has really started. It is clipped here, because it hides everything else. Past it, the worst place on this map is 0:57, the end of the first kiai, where 1,764 runs die. Of the 8 deaths logged here, the middle one is at 1:00.

    deaths by section
    sectionfromtodeathsshare
    S10:010:06
    S20:060:18333%
    S30:180:30111%
    S40:300:42111%
    S50:420:47
    S60:470:59
    S70:591:05111%
    S81:051:17111%
    S91:171:28
    S101:281:40111%
    S111:401:52111%
    S121:522:03
    05LOG

    Sessions

    Attempts grouped into sittings. A gap of more than thirty minutes starts a new one. Newest first.

    #datespanrunsbestmedianshape
    00226 Aug 202608:41170x33%
    00126 Aug 202607:37–08:1012317xpb80%

    Median is where a run typically ended, as a share of the 654 objects.

    06TREND

    Trajectory

    Best combo so far against where the runs typically end. The first line can only go up. The second one moves both ways.

    Running best combo reached 317 of 1,024 over 13 attempts.
    attempt 1attempt 13
    • best combo reached, as a share of 1,024
    • median run length over the last 25 attempts

    Across 13 logged attempts the typical run has moved forward 28.4% through the map.

    07GOAL

    Open

    1,024 combo · 0 miss

    707

    combo short

    Still open. This page changes the day it closes. Until then it keeps count.